12/23/2023 0 Comments Sokoban solver online![]() ![]() I also intend to put together some more Sokoban links on this page. I will be submitting the Euphoria source to the archives if you have any interest in seeing it.įuture enhancements include mouse usage, puzzle editing, and a few other ideas I have in mind. I developed the game using the Euphoria programming language. I'll probably add more puzzles later as I develop them. I've included six puzzles that I developed myself. ![]() It can record and play back macro sequences so that repetitive moves can be done quickly and easily, allowing more time for actually solving the puzzle instead of repeatedly stepping through sequences that have already been solved. It tracks up to ten scores for each solved puzzle and can replay the solutions at whatever speed you like. It allows you to undo moves back to the start of the puzzle. I still have some more work to do, but the game plays accurately for any size puzzle (at least, I've never seen one too big for it). But I have now put together the most complete implementation I've ever done: As I've gotten different PCs I've found different versions of the game and even written a few myself. I first discovered it on a Unix box at Georgia Tech sometime in the 1980's. ![]()
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